Cronous Emulation Server Daemon

CharacterStatus.money_in_hand Property

Money in hand.

[Visual Basic]
Public Property money_in_hand As UInt32
[C#]
public uint money_in_hand { get; set; }
[C++]
public: __property unsigned int get_money_in_hand();
public: __property void set_money_in_hand(unsigned int );
[JScript]
public function get money_in_hand() : UInt32
public function set money_in_hand(UInt32);

See Also

CharacterStatus Class | croemud.serverpacket Namespace