Cronous Emulation Server Daemon

NonPlayerCharacterClass.attack_range Property

[Visual Basic]
Public Property ReadOnly attack_range As Integer
[C#]
public int attack_range { get; }
[C++]
public: __property int get_attack_range();
[JScript]
public function get attack_range() : int

See Also

NonPlayerCharacterClass Class | croemud.character Namespace