Cronous Emulation Server Daemon

PacketHandler.client Property

The current client being processed.

[Visual Basic]
Public Property client As Client
[C#]
public Client client { get; set; }
[C++]
public: __property Client* get_client();
public: __property void set_client(Client* );
[JScript]
public function get client() : Client
public function set client(Client);

See Also

PacketHandler Class | croemud.game Namespace