Cronous Emulation Server Daemon

CharacterFinalStatus.attack_max Property

Max attack.

[Visual Basic]
Public Property attack_max As UInt16
[C#]
public ushort attack_max { get; set; }
[C++]
public: __property unsigned short get_attack_max();
public: __property void set_attack_max(unsigned short );
[JScript]
public function get attack_max() : UInt16
public function set attack_max(UInt16);

See Also

CharacterFinalStatus Class | croemud.serverpacket Namespace