Cronous Emulation Server Daemon

PlayerCharacter Fields

The fields of the PlayerCharacter class are listed below. For a complete list of PlayerCharacter class members, see the PlayerCharacter Members topic.

Public Static (Shared) Fields

MAX_CANCEL_DAMAGE 
MAX_CRITICAL_RATE 
MAX_VS_ELEMENT 

Protected Instance Fields

_absorb_fame 
_absorb_hp 
_absorb_mp 
_accuracy (inherited from Character) 
_add_fire (inherited from Character) 
_add_lightning (inherited from Character) 
_add_poison (inherited from Character) 
_add_water (inherited from Character) 
_appearing_charactersCharacters appearing during the cycle.
_appearing_itemsItems appearing during the cycle.
_area (inherited from Character)Character's area.
_attack_max (inherited from Character) 
_attack_min (inherited from Character) 
_auctionAuction chat content.
_cancel_damage 
_character_class (inherited from Character)Character class.
_class_dataCharacter class data.
_critical (inherited from Character) 
_dead (inherited from Character)Death status.
_defense (inherited from Character) 
_disappearing_charactersCharacters disappearing during the cycle.
_disappearing_itemsItems disappearing during the cycle.
_dodge (inherited from Character) 
_first_entry (inherited from Character)Specifies whether the character has just entered an area.
_fov (inherited from Character)Field of view.
_game_server (inherited from Character)The game server.
_hp (inherited from Character)HP.
_hp_max (inherited from Character) 
_id (inherited from Character)Character ID.
_map_engine (inherited from Character)Current map engine.
_mp (inherited from Character)MP.
_mp_max (inherited from Character) 
_name (inherited from Character)Name.
_new_area (inherited from Character)Character's new area.
_new_position (inherited from Character)Character's new position.
_playerPlayer controlling this character.
_position (inherited from Character)Character's position.
_status 
_status_flag (inherited from Character)Status flags.
_viewing_characters (inherited from Character)Currently visible characters
_viewing_itemsCurrently visible items
_viewing_player_charactersCurrently visible player characters.
_vs_fire (inherited from Character) 
_vs_lightning (inherited from Character) 
_vs_poison (inherited from Character) 
_vs_water (inherited from Character) 
_weight_max 

See Also

PlayerCharacter Class | croemud.character Namespace