Gets or sets character's new area.
[Visual Basic] Public Property new_area As MapArea [C#] public MapArea new_area { get; set; } [C++] public: __property MapArea* get_new_area(); public: __property void set_new_area(MapArea* ); [JScript] public function get new_area() : MapArea public function set new_area(MapArea);
Character Class | croemud.character Namespace