Cronous Emulation Server Daemon

GameServer Methods

The methods of the GameServer class are listed below. For a complete list of GameServer class members, see the GameServer Members topic.

Public Instance Methods

beginBegins the game.
Equals (inherited from Object) Determines whether the specified Object is equal to the current Object.
finishFinishes the game.
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object) Gets the Type of the current instance.
make_newsGenerates the news message for a client.
runRuns the game.
ToString (inherited from Object) Returns a String that represents the current Object.

See Also

GameServer Class | croemud.game Namespace