Cronous Emulation Server Daemon

Client._map_entry_id Field

ID of the map's entry point.

[Visual Basic]
Protected _map_entry_id As Integer
[C#]
protected int _map_entry_id;
[C++]
protected: int _map_entry_id;
[JScript]
protected var _map_entry_id: int;

See Also

Client Class | croemud.game Namespace