Cronous Emulation Server Daemon

PlayerCharacter Properties

The properties of the PlayerCharacter class are listed below. For a complete list of PlayerCharacter class members, see the PlayerCharacter Members topic.

Public Instance Properties

accuracy (inherited from Character) 
add_fire (inherited from Character) 
add_lightning (inherited from Character) 
add_poison (inherited from Character) 
add_water (inherited from Character) 
area (inherited from Character)Gets character's area.
attack_max (inherited from Character) 
attack_min (inherited from Character) 
auctionAuction chat content.
character_class (inherited from Character)Character class.
class_dataGets character's class data.
critical (inherited from Character) 
dead (inherited from Character)Death status.
defense (inherited from Character) 
dodge (inherited from Character) 
first_entry (inherited from Character)Specifies whether the character has just entered an area.
fov (inherited from Character)Field of view.
game_server (inherited from Character)The game server.
hp (inherited from Character)HP.
hp_max (inherited from Character) 
id (inherited from Character)Gets character ID.
map_engine (inherited from Character)Current map engine.
mp (inherited from Character)MP.
mp_max (inherited from Character) 
name (inherited from Character)Gets the name.
new_area (inherited from Character)Gets or sets character's new area.
new_position (inherited from Character)Gets or sets character's new position.
playerPlayer controlling this character.
position (inherited from Character)Gets character's position.
status_flag (inherited from Character)Status flags.
viewing_characters (inherited from Character)Gets currently visible characters
viewing_itemsGets currently visible items
viewing_player_charactersCurrently visible player characters.
vs_fire (inherited from Character) 
vs_lightning (inherited from Character) 
vs_poison (inherited from Character) 
vs_water (inherited from Character) 

See Also

PlayerCharacter Class | croemud.character Namespace