The methods of the NonPlayerManager class are listed below. For a complete list of NonPlayerManager class members, see the NonPlayerManager Members topic.
![]() | Marks a character as being active. |
![]() | Marks a character as being dead. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Frees a non player handle. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Checks whether the character is being removed. |
![]() | Makes a new non player handle. |
![]() | Processes NPCs. |
![]() | Returns a String that represents the current Object. |
NonPlayerManager Class | croemud.manager Namespace