Cronous Emulation Server Daemon

PlayerCharacterEntry.name Property

Name.

[Visual Basic]
Public Property name As String
[C#]
public string name { get; set; }
[C++]
public: __property String* get_name();
public: __property void set_name(String* );
[JScript]
public function get name() : String
public function set name(String);

See Also

PlayerCharacterEntry Class | croemud.serverpacket Namespace