Cronous Emulation Server Daemon

PlayerCharacter.make_character_final_status Method 

Makes a CharacterFinalStatus packet.

[Visual Basic]
Public Function make_character_final_status( _ 
   ByVal c As Client _ 
) As CharacterFinalStatus
[C#]
public CharacterFinalStatus make_character_final_status(
   Client c
);
[C++]
public: CharacterFinalStatus* make_character_final_status(
   Client* c
);
[JScript]
public function make_character_final_status(
   Client c
): CharacterFinalStatus;

Parameters

c
The target client.

Return Value

The packet done.

See Also

PlayerCharacter Class | croemud.character Namespace