Cronous Emulation Server Daemon

MonsterCharacter Properties

The properties of the MonsterCharacter class are listed below. For a complete list of MonsterCharacter class members, see the MonsterCharacter Members topic.

Public Instance Properties

accuracy (inherited from Character) 
activity (inherited from NonPlayerCharacter)Current activity.
add_fire (inherited from Character) 
add_lightning (inherited from Character) 
add_poison (inherited from Character) 
add_water (inherited from Character) 
area (inherited from Character)Gets character's area.
attack_max (inherited from Character) 
attack_min (inherited from Character) 
attack_rangeAttack range.
character_class (inherited from Character)Character class.
critical (inherited from Character) 
dead (inherited from Character)Death status.
defense (inherited from Character) 
dodge (inherited from Character) 
first_entry (inherited from Character)Specifies whether the character has just entered an area.
fov (inherited from Character)Field of view.
fov_rangeField of view range.
game_server (inherited from Character)The game server.
hp (inherited from Character)HP.
hp_max (inherited from Character) 
id (inherited from Character)Gets character ID.
map_engine (inherited from Character)Current map engine.
monster_entryMonster entry.
mp (inherited from Character)MP.
mp_max (inherited from Character) 
name (inherited from Character)Gets the name.
new_area (inherited from Character)Gets or sets character's new area.
new_position (inherited from Character)Gets or sets character's new position.
npc_entryCharacter entry.
position (inherited from Character)Gets character's position.
status_flag (inherited from Character)Status flags.
viewing_characters (inherited from Character)Gets currently visible characters
vs_fire (inherited from Character) 
vs_lightning (inherited from Character) 
vs_poison (inherited from Character) 
vs_water (inherited from Character) 

See Also

MonsterCharacter Class | croemud.character Namespace