Cronous Emulation Server Daemon

PlayerCharacter._appearing_items Field

Items appearing during the cycle.

[Visual Basic]
Protected _appearing_items As Hashtable
[C#]
protected Hashtable _appearing_items;
[C++]
protected: Hashtable* _appearing_items;
[JScript]
protected var _appearing_items: Hashtable;

See Also

PlayerCharacter Class | croemud.character Namespace