The methods of the GameServer class are listed below. For a complete list of GameServer class members, see the GameServer Members topic.
![]() | Begins the game. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Finishes the game. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Generates the news message for a client. |
![]() | Runs the game. |
![]() | Returns a String that represents the current Object. |
GameServer Class | croemud.game Namespace