Character flag 1.
[Visual Basic] Public Enum Character.CharacterFlag1 [C#] public enum Character.CharacterFlag1 [C++] public __value enum Character.CharacterFlag1 [JScript] public enum Character.CharacterFlag1
Member Name | Description |
---|---|
cf_none | None. |
cf_running | Running. |
cf_ice_prison | Ice prison (motion down). |
cf_shout | Shout (defense down). |
cf_bind | Bind (cannot move, but can act). |
cf_mirror_defense | Mirror defense (damage refection). |
cf_power_break | Power break (attack down). |
cf_stun | Stun (cannot move/act). |
cf_holy_armor | Holy armor (defense up). |
cf_magic_shield | Magic shield (partial damage elimination). |
cf_attack_up | Attack up. |
cf_aidora | Aidora (attack up). |
cf_slaid | Slaid (attack up). |
cf_force_scroll | Force scroll (attack up). |
cf_defense_scroll | Defense scroll (defense up). |
cf_stone_skin | Stone skin (defense up). |
cf_quick_step | Quick step (motion speed up, dodge up). |
cf_wail_of_valkyrie | Wail of valkyrie (speed down). |
cf_lion_heart | Lion heart (hp/mp up). |
cf_encourage | Encourage (attack up). |
cf_haste | Haste (accuracy up). |
cf_life_up | Life up (hp up). |
cf_aura | Aura (attack/defense up) |
cf_freezing | Freezing (motion down) |
cf_poisonned | Poisonned (decreasing hp) |
cf_paralized | Paralized (cannot move/act) |
cf_burning | Burning (decreasing hp) |
Namespace: croemud.character
Assembly: croemud (in croemud.dll)