Do some actions on damage reception.
[Visual Basic] MustOverride Public Sub receive_attack( _ ByVal a As Attacking _ ) [C#] public abstract void receive_attack( Attacking a ); [C++] public: abstract void receive_attack( Attacking* a ); [JScript] public abstract function receive_attack( Attacking a );
The function must dispatch at least the packet put as argument.
Character Class | croemud.character Namespace