![]() ![]() | Account table name. |
![]() ![]() | Number of accounts that one character table will manage. |
![]() ![]() | Number of accounts that one item table will manage. |
![]() ![]() | Number of accounts that one player table will manage. |
![]() ![]() | Character name table name. |
![]() ![]() | Character table name prefix. |
![]() ![]() | Number of characters an account can make. |
![]() ![]() | Item table name prefix. |
![]() ![]() | Player table name prefix. |
![]() ![]() | Gets the base character ID of an account. |
![]() ![]() | Gets the character table ID of an account. |
![]() ![]() | Gets the item table ID of an account. |
![]() ![]() | Gets the player table ID of an account. |
![]() | Initializes the database access. |
![]() | Database connection string. |
![]() | Server connection string. |
![]() | Creates a character table, if it doesn't exist. |
![]() | Creates a item table, if it doesn't exist. |
![]() | Creates a player table, if it doesn't exist. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Formats database. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Prepares an action for this database. |
![]() | Returns a String that represents the current Object. |
Database Class | croemud.database Namespace