Calculates the attack point to increase according to a chracter's status point.
[Visual Basic] Public Function calculate_attack( _ ByVal psc As PlayerStatusCalculator _ ) As Integer [C#] public int calculate_attack( PlayerStatusCalculator psc ); [C++] public: int calculate_attack( PlayerStatusCalculator* psc ); [JScript] public function calculate_attack( PlayerStatusCalculator psc ): int;
The attack point.
WeaponInstance Class | croemud.item Namespace