Cronous Emulation Server Daemon

Player.make_character_status Method 

Makes a CharacterStatus packet.

[Visual Basic]
Public Function make_character_status( _ 
   ByVal c As Client _ 
) As CharacterStatus
[C#]
public CharacterStatus make_character_status(
   Client c
);
[C++]
public: CharacterStatus* make_character_status(
   Client* c
);
[JScript]
public function make_character_status(
   Client c
): CharacterStatus;

Parameters

c
The target client.

Return Value

The packet done.

See Also

Player Class | croemud.game Namespace