Makes a CharacterFinalStatus packet.
[Visual Basic] Public Function make_character_final_status( _ ByVal c As Client _ ) As CharacterFinalStatus [C#] public CharacterFinalStatus make_character_final_status( Client c ); [C++] public: CharacterFinalStatus* make_character_final_status( Client* c ); [JScript] public function make_character_final_status( Client c ): CharacterFinalStatus;
The packet done.
PlayerCharacter Class | croemud.character Namespace