The methods of the WeaponInstance class are listed below. For a complete list of WeaponInstance class members, see the WeaponInstance Members topic.
![]() | Calculates the attack point to increase according to a chracter's status point. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Makes an ItemExit packet. |
![]() | Makes shifters |
![]() | Returns a String that represents the current Object. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
WeaponInstance Class | croemud.item Namespace