Checks whether a given character is inside the FOV range.
[Visual Basic] Public Function can_see( _ ByVal x As Integer, _ ByVal y As Integer _ ) As Boolean [C#] public bool can_see( int x, int y ); [C++] public: bool can_see( int x, int y ); [JScript] public function can_see( int x, int y ): bool;
true if the object at p can be seen by the character, false otherwise.
MonsterCharacter Class | croemud.character Namespace | MonsterCharacter.can_see Overload List