The methods of the MapEngine class are listed below. For a complete list of MapEngine class members, see the MapEngine Members topic.
![]() | Adds a dropped item in the map. |
![]() | Removes the items to be cleaned. |
![]() | Enqueues a character for respawning. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Loads non player characters (first time). |
![]() | Checks for respawning characters. |
![]() | Removes a dropped item from the map. |
![]() | Retrieves a map area specifying positions in map. |
![]() | Retrieves a list of map areas. |
![]() | Retrieves the field of view's entering and leaving areas while changing center area. |
![]() | Retrieves a list of map areas in the field of view of a character. |
![]() | Returns a String that represents the current Object. |
MapEngine Class | croemud.map Namespace