Cronous Emulation Server Daemon

GameServer Members

GameServer overview

Public Static (Shared) Fields

PROCESS_DELAYDefault process delay.

Public Instance Constructors

GameServer ConstructorInitializes the game server.

Public Instance Properties

account_managerAccount manager.
action_managerAction manager.
character_managerCharacter manager.
client_managerClient manager.
databaseGets the database access.
item_managerItem manager.
map_managerMap manager.
nowCurrent game server time.
player_managerPlayer manager.
process_delayGets ot sets the minimum process delay for polling.
server_newsServer's base news message.

Public Instance Methods

beginBegins the game.
Equals (inherited from Object) Determines whether the specified Object is equal to the current Object.
finishFinishes the game.
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object) Gets the Type of the current instance.
make_newsGenerates the news message for a client.
runRuns the game.
ToString (inherited from Object) Returns a String that represents the current Object.

See Also

GameServer Class | croemud.game Namespace