Cronous Emulation Server Daemon

PlayerCharacterClass._weight_per_level Field

[Visual Basic]
Public _weight_per_level As Double
[C#]
public double _weight_per_level;
[C++]
public: double _weight_per_level;
[JScript]
public var _weight_per_level: double;

See Also

PlayerCharacterClass Class | croemud.character Namespace