Cronous Emulation Server Daemon

Player._money_in_hand Field

Money in hand.

[Visual Basic]
Protected _money_in_hand As UInt32
[C#]
protected uint _money_in_hand;
[C++]
protected: unsigned int _money_in_hand;
[JScript]
protected var _money_in_hand: UInt32;

See Also

Player Class | croemud.game Namespace