![]() | Initial packet size. |
![]() | Result of decoding. |
![]() | Gets the actual size of packet. |
![]() | Character class. |
![]() | Character ID. |
![]() | Gets the encoded data. |
![]() | Data prototype specifying the structure of the packet. |
![]() | Data 17. |
![]() | Data 39. |
![]() | Data 42. |
![]() | Data 46. |
![]() | Data 50. |
![]() | Entry. |
![]() | Arms equipment. |
![]() | Body equipment. |
![]() | Buckler equipment. |
![]() | Head equipment. |
![]() | Legs equipment. |
![]() | Weapon equipment. |
![]() | Fame (name color). |
![]() | Flag 1. |
![]() | Flag 2. |
![]() | Initial health. |
![]() | Packet ID. |
![]() | Motion speed. |
![]() | Position x. |
![]() | Position y. |
![]() | Position z. |
![]() | Rotation. |
![]() | Gets the packet size. Sets a variable size packet's size. |
![]() | Accepts a visitor. |
![]() | Adds data, for incoming packets. |
![]() | Creates the packet, initializes data. By default, just sets the packet id. |
![]() | Decodes data. |
![]() | Overloaded. Encodes an byte. |
![]() | Determines whether the specified Object is equal to the current Object. |
![]() | Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table. |
![]() | Gets the Type of the current instance. |
![]() | Packet structure initialization. |
![]() | Checks the packet and updates the packet size. |
![]() | Gets a string representation of the packet. |
![]() | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. |
![]() | Creates a shallow copy of the current Object. |
CharacterProfile Class | croemud.serverpacket Namespace