Cronous Emulation Server Daemon

PlayerStatusCalculator Members

PlayerStatusCalculator overview

Public Instance Constructors

PlayerStatusCalculator ConstructorInitializes.

Public Instance Fields

_character 
_equipment 
_player 
_revision_shifter 
_revision_shifter_parameters 
_sdex 
_shift_accuracy 
_shift_accuracy_p 
_shift_attack 
_shift_attack_p 
_shift_defense 
_shift_defense_p 
_shift_dodge 
_shift_dodge_p 
_shift_hp 
_shift_hp_p 
_shift_mp 
_shift_mp_p 
_shifter 
_shifter_parameters 
_sint 
_ssta 
_sstr 
_status_shifter 
_status_shifter_parameters 
_weapon 

Public Instance Methods

calculate_actual_statusCalculates actual STR, DEX, STA, INT values.
calculate_equipmentsUpdates defense, dodge.
calculate_shiftersUpdates shift values with items.
calculate_skillsupdates shift values with skills.
Equals (inherited from Object) Determines whether the specified Object is equal to the current Object.
GetHashCode (inherited from Object) Serves as a hash function for a particular type, suitable for use in hashing algorithms and data structures like a hash table.
GetType (inherited from Object) Gets the Type of the current instance.
ToString (inherited from Object) Returns a String that represents the current Object.

See Also

PlayerStatusCalculator Class | croemud.character Namespace