Modifies the damage of an attack according to character's defensive parameters. Applies the damages.
[Visual Basic] Overridable Public Sub prevent_attack( _ ByVal ca As CharacterAttack _ ) [C#] public virtual void prevent_attack( CharacterAttack ca ); [C++] public: virtual void prevent_attack( CharacterAttack* ca ); [JScript] public virtual function prevent_attack( CharacterAttack ca );
Character Class | croemud.character Namespace