Weapon equipment.
[Visual Basic] Public Property equipment_weapon As UInt16 [C#] public ushort equipment_weapon { get; set; } [C++] public: __property unsigned short get_equipment_weapon(); public: __property void set_equipment_weapon(unsigned short ); [JScript] public function get equipment_weapon() : UInt16 public function set equipment_weapon(UInt16);
CharacterProfile Class | croemud.serverpacket Namespace