The properties of the MonsterCharacter class are listed below. For a complete list of MonsterCharacter class members, see the MonsterCharacter Members topic.
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![]() | Current activity. |
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![]() | Gets character's area. |
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![]() | Attack range. |
![]() | Character class. |
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![]() | Death status. |
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![]() | Specifies whether the character has just entered an area. |
![]() | Field of view. |
![]() | Field of view range. |
![]() | The game server. |
![]() | HP. |
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![]() | Gets character ID. |
![]() | Current map engine. |
![]() | Monster entry. |
![]() | MP. |
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![]() | Gets the name. |
![]() | Gets or sets character's new area. |
![]() | Gets or sets character's new position. |
![]() | Character entry. |
![]() | Gets character's position. |
![]() | Status flags. |
![]() | Gets currently visible characters |
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MonsterCharacter Class | croemud.character Namespace