The fields of the ClientConnection class are listed below. For a complete list of ClientConnection class members, see the ClientConnection Members topic.
![]() | Specifies whether the socket is ready to send data. |
![]() | The current incoming packet. |
![]() | End point of connection target. |
![]() | Game server. |
![]() | Buffer for data reception. |
![]() | A queue of received packets. |
![]() | Remote IP address. |
![]() | Buffer for data transmission. |
![]() | A queue of sent packets. |
![]() | Socket object associated to the handler. |
![]() | Socket state. |
ClientConnection Class | croemud.connection Namespace