Cronous Emulation Server Daemon

NonPlayerCharacterClass.attack_max Property

[Visual Basic]
Public Property ReadOnly attack_max As Integer
[C#]
public int attack_max { get; }
[C++]
public: __property int get_attack_max();
[JScript]
public function get attack_max() : int

See Also

NonPlayerCharacterClass Class | croemud.character Namespace