00001 #ifndef TASKS_FWD_HH_
00002 # define TASKS_FWD_HH_
00003
00004 namespace tasks
00005 {
00006 class Activity;
00007 class Task;
00008
00009
00010 class Idle;
00011 class EarnExperience;
00012 class ActivityMaker;
00013 template<typename ACTIVITY_CLASS>
00014 class DefActivityMaker;
00015 class Activities;
00016 class Debug;
00017 class HuntAt;
00018 class PersonalShop;
00019 class FollowCharacter;
00020
00021
00022 class MoveTo;
00023 class Hunt;
00024 class AttackEnemy;
00025 class CollectItem;
00026 class TalkToNPC;
00027 class Supply;
00028 class ItemSupply;
00029 class Deposit;
00030 class RepairItems;
00031 class ArrangeItems;
00032 class MoveToMap;
00033 class ChangeMap;
00034 class AutoHunt;
00035 class Revive;
00036 class MakeShop;
00037 class Follow;
00038 }
00039
00040 #endif