00001 #ifndef OBJECTS_HH_ 00002 # define OBJECTS_HH_ 00003 00004 # include "character_available.hh" 00005 # include "character.hh" 00006 00007 // Items. 00008 00009 # include "item.hh" 00010 # include "item-visitor.hh" 00011 # include "item_name.hh" 00012 # include "item_class.hh" 00013 # include "item_container.hh" 00014 # include "item_inst.hh" 00015 # include "items.hh" 00016 00017 // Maps. 00018 00019 # include "maps.hh" 00020 # include "def_map.hh" 00021 # include "map_node.hh" 00022 00023 # include "map_cronous_castle.hh" 00024 # include "map_ketas_shrine.hh" 00025 # include "map_sitis_terra.hh" 00026 # include "map_tarra.hh" 00027 # include "map_kaineus.hh" 00028 # include "map_meire_island.hh" 00029 # include "map_malus_ora.hh" 00030 # include "map_madravas.hh" 00031 # include "map_pyurika.hh" 00032 # include "map_temple_road.hh" 00033 # include "map_montanus_shrine_level_1.hh" 00034 # include "map_montanus_shrine_level_2.hh" 00035 # include "map_montanus_shrine_level_3.hh" 00036 # include "map_montanus_shrine_level_4.hh" 00037 # include "map_chakra.hh" 00038 # include "map_pigmy_cave.hh" 00039 00040 // Skills. 00041 00042 # include "skill.hh" 00043 # include "skill-visitor.hh" 00044 # include "skill_name.hh" 00045 # include "skills.hh" 00046 00047 #endif