00001 #ifndef MAP_CRONOUS_CASTLE_HH_ 00002 # define MAP_CRONOUS_CASTLE_HH_ 00003 00004 # include "def_map.hh" 00005 00006 namespace objects 00007 { 00008 class MapCronousCastle : public DefMap 00009 { 00010 public: 00011 MapCronousCastle(); 00012 ~MapCronousCastle(); 00013 00014 static const id = 0x00; 00015 00016 int get_id() const; 00017 void load_warp_points(); 00018 00019 protected: 00020 MapNode *_pigmy_cave_entrance_node; 00021 }; 00022 } 00023 00024 #endif