00001 #ifndef GAME_LOADED_HH_ 00002 # define GAME_LOADED_HH_ 00003 00004 # include "outgoing-packet.hh" 00005 # include "packets_fwd.hh" 00006 00007 namespace actions 00008 { 00009 class GameLoaded : public packets::OutgoingPacket 00010 { 00011 public: 00012 GameLoaded(); 00013 00014 const static int op = 0x24; 00015 00016 void print_tag(std::ostream &os) const; 00017 void print_data(std::ostream &os) const; 00018 void process(packets::PacketVisitor &ph); 00019 00020 protected: 00021 }; 00022 } 00023 00024 #endif